Make it Multitouch Workshop at Museums and the Web Conference

museums and the web

For the second year in a row, Paul Lacey and I will be hosting a workshop entitled Make it Multitouch at the Museums and the Web conference. Normally, I try to avoid sequels and over the last few years I have delivered one-time workshops on RSS, mashups, and even online video editing. Multitouch is different. As emergent technology, it has the potential to fundamentally change the way visitors interactive with exhibits and eventually the Web itself.

This year Paul and I will have a few new things to share. Most notably, we will show a new experimental LCD multitouch table table (a potential successor to the MT-5o multitouch table)  and provide a peek under the hood of this new high-resolution device. I hope to see some of you at the Museums and the Web conference this year in Denver. The workshop will be held on April 14th. Here’s the description…

Multitouch and multiuser exhibits are changing the ways in which visitors interact with computer-based exhibits in museums. Multitouch exhibits allow designers to move away from traditional graphical user-interfaces and incorporate more natural and intuitive controls. Additionally, multiuser exhibits encourage social interaction in ways that traditional computer exhibits can’t.

Multitouch technology is no longer just a novelty, it is moving into the mainstream. The iPhone and other touch-enabled phones, the popularity of multitouch-capable all-in-one PCs, and the release of Windows 7 demonstrate the reach of multitouch technology. This major technological change presents exhibit developers with new and exciting design challenges. Before long, the work of Web developers will be impacted by the advent of multitouch, as well.

In this full-day workshop, we’ll explore a variety of multitouch technologies including off-the-shelf multitouch-enabled PCs, along with a look under the hood our second-generation custom-built 50″ touch table. We’ll also explain the software development process. Participants will see a variety of examples and prototypes, including many that use Web-based technologies. We’ll see how multi-touch technology is used to browse multimedia elements, RSS Feeds, mapping services, and other Web-based applications and mash-ups.

Finally, we’ll explore the design challenges multitouch and multiuser exhibits present. We’ll examine some traditional computer-based exhibits and conceptualize how they might be designed differently with multitouch and collaborative capabilities in mind. Through engaging rapid-design exercises, we’ll explore and discuss the conceptual, informational, and user-interface aspects of multitouch and multiuser design.

3 Responses to “Make it Multitouch Workshop at Museums and the Web Conference

  1. Cath Styles says:

    Hi Jim,
    Sounds good. For those of us who won’t be at the conference, can you say a bit more about the relationship between multitouch and multiuser exhibits? Has their emergence simply coincided or do you see an intrinsic relation between the two?
    Cath

  2. Cath,
    The relationship between the two is in most cases dependent on the form factor. Kiosk-like systems like the HP TouchSmart or even the 3M screen have multitouch (the HP is really dual touch), but because of the size and orientation of the screen, they can’t really be used by more than one visitor. With a large multitouch table, multiple visitors will join in, even if the program is designed for individual use. The size and the fact that you can access the exhibit from any side makes it simply too inviting. We’ve observed these situations where other visitors feel compelled to join in.

    Designing these types of multiuser (single screen) applications is a real challenge. There is an inherent tension between collaboration and cooperation among visitors with these types of applications. Of course, the rewards if an exhibit is successful in finding this balance is great. A computer-based exhibit where visitors can have a shared, social experience is the result. This is the opposite of most kiosk-based exhibits, which are by nature isolating experiences.

    Jim

  3. Cath Styles says:

    Thanks Jim. I have only just cottoned on to the idea that multi-touch can mean that the device is sensitive to both:

    multiple kinds of touch – two-finger sliding, pressure etc AND
    simultaneous touches from multiple users.

    Maybe it should be called multimultitouch.

    Agree that it has lots of potential and that its fabulousness will depend on clever content design.

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