News Archive for Category: 2017

Ideum has been creating meaningful interactive experiences in public spaces for more than 18 years.

Colossus 86″ Multitouch Table Shipping

Colossus 86″ Multitouch Table Shipping

May 17th, 2017

Ideum’s in-house Industrial Design team did a great job matching form with function with the new Colossus. The fully redesigned Colossus touch table, with a massive 86″ display, starts shipping next month. Like its predecessor, this new ver… Continue Reading.

GestureWorks Version 2 Release

GestureWorks Version 2 Release

May 12th, 2017

Version 2 is an extensive update to the GestureWorks authoring framework that makes it simpler than ever to offer multitouch and multi-user applications.​ GestureWorks Version 2 comes with a newly rebuilt visualizer for touch and gesture tr… Continue Reading.

Tangible Engine 1.5

Tangible Engine 1.5

April 27th, 2017

Ideum is proud to announce our Tangible Engine 1.5, a visualizer, configurator, and software development kit that allows developers to easily connect applications to real-world objects on Ideum multitouch tables. Tangible Engine opens up po… Continue Reading.

Spring Studio Party

Spring Studio Party

April 27th, 2017

Ideum will be holding our annual Spring Studio Party on Thursday, May 11 at 6 pm. This year, the interactive exhibit festivities will include a glimpse of a suite of applications about Hoover Dam, a chance to explore the Command Center of t… Continue Reading.

Ideum Hosts Supercomputing Challenge 2017

Ideum Hosts Supercomputing Challenge 2017

April 27th, 2017

When the folks from the Supercomputing Challenge approached us requesting that we help host tours for their event, we immediately jumped at the opportunity. The Challenge has storied beginnings. Back in 1990 it was an avenue to provide high… Continue Reading.

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New 34" Reading Rail Ultra-Wide Display

April 14th, 2017

In 2014, Ideum designed and built a custom 38″ ultra-wide screen multitouch display with an LG stretch monitor. These reading rail displays were originally developed for the Field Museum in Chicago , which has 80 displays in various places… Continue Reading.

Multiscreen Tangibles

Multiple Screen Support for Tangibles

February 15th, 2017

Our Tangible Engine software package allows for the recognition of 3D printed conductive objects on the surface of our multitouch tables. Tangible Engine is compatible with our touch table models integrated with 43″, 49″, 55″ and 65″ 4K Ultra HD displays. Continue Reading.

New Industrial Design Atelier

New Industrial Design Atelier

February 13th, 2017

We’ve recently expanded by adding a dedicated Industrial Design space as our company increasingly focuses more on custom design while continuing to improve our line of multitouch tables and touch walls. With so much design activity going on… Continue Reading.

Building an Interactive Video Wall

Building an Interactive Video Wall

January 6th, 2017

Our most ambitious technical project of 2016 was the DinoStomp 3D interactive video wall that we developed with the Fort Worth Museum of Science and History. The DinoStomp exhibit consists of a video wall 8’ high and 20’ wide composed of ... Continue Reading.

Redesigned Touch Tables & Displays

Redesigned Touch Tables & Displays

January 4th, 2017

2016's goals were simple: incorporate new touch technology, provide more choices for our hardware customers, and improve our entire line of multitouch tables and touch walls. As with most creative endeavors, there is always room for improvement. Continue Reading.