News Archive for Tag: Release

Ideum has been creating meaningful interactive experiences in public spaces for more than 18 years.

Tangible being moved across the surface of an Ideum Multitouch table.

Ideum Introduces Tangible Engine 2.0

August 13th, 2018

Ideum is pleased to announce the release of Tangible Engine 2.0, an extensive update to our object recognition software designed to run on Ideum touch displays. Rebuilt from the ground up, this version of Tangible Engine greatly extends the… Continue Reading.

Colossus 86″ Multitouch Table Shipping

Colossus 86-inch Multitouch Table Shipping | Ideum

May 17th, 2017

Ideum’s Industrial Design team did a great job matching form with function: the fully redesigned Colossus touch table, with a massive 86″ display, has a 4K Ultra High Definition (UHD) display, is hardened for public spaces, and supports up to eight simultaneous users. Continue Reading.

GestureWorks Version 2 Release

GestureWorks Version 2 Release

May 12th, 2017

Version 2 is an extensive update to the GestureWorks authoring framework that makes it simpler than ever to offer multitouch and multi-user applications.​ GestureWorks 2 comes with a newly rebuilt visualizer for touch and gesture tracking. Continue Reading.

Tangible Engine 1.5

Tangible Engine 1.5

April 27th, 2017

Ideum is proud to announce Tangible Engine 1.5, a visualizer, configurator, and software development kit allowing developers to easily connect applications to real-world objects on Ideum multitouch tables - now with multi-screen support and improved tracking fidelity. Continue Reading.

Multiscreen Tangibles

Multiple Screen Support for Tangibles

February 15th, 2017

Our Tangible Engine software package allows for the recognition of 3D printed conductive objects on the surface of our multitouch tables. Tangible Engine is compatible with our touch table models integrated with 43″, 49″, 55″ and 65″ 4K Ultra HD displays. Continue Reading.

Redesigned Touch Tables & Displays

Redesigned Touch Tables & Displays

January 4th, 2017

2016's goals were simple: incorporate new touch technology, provide more choices for our hardware customers, and improve our entire line of multitouch tables and touch walls. As with most creative endeavors, there is always room for improvement. Continue Reading.

Ideum Introduces Tangible Engine

Ideum Introduces Tangible Engine

June 22nd, 2016

Tangible Engine is a highly optimized authoring package supporting the use of fiducial object recognition - the first of its kind to work with projected-capacitive touch screens. Tangible Engine is for sale with purchase of any of our compatible touch tables. Continue Reading.

GestureWorks Core 1.5 Release

Ideum Releases GestureWorks Core 1.5

November 16th, 2015

Ideum is pleased to announce the release of GestureWorks Core version 1.5. The GestureWorks Core SDK is a wide-ranging gesture processing library Ideum offers for Windows Desktop applications. The new version of GestureWorks Core boasts new features. Continue Reading.

Power Foosball (Video)

Release of Power Foosball

September 30th, 2015

Ideum is happy to announce the upcoming release of Power Foosball. Power Foosball is a multi-player 3D virtual version of the popular tabletop and bar game. As easy to learn and fun to use as the real thing, Power Foosball has responsive and realistic touch controls. Continue Reading.