History & Approach
Founded in California at the turn of the century, Ideum is now based in New Mexico. Ideum is the largest employer in the scenic village of Corrales, just outside the growing Southwest hub of Albuquerque. The company was founded by Jim Spadaccini, former Director of Interactive Media at San Francisco’s Exploratorium.
We create meaningful experiences that use emerging technologies. Our approach is to create exhibits that evoke wonder, awe, and surprise, but that also tell important stories about science, art, history, and culture that have a lasting impact. We are committed to creating visitor-centric interactive experiences of substance delivered in immersive and exciting ways.
We work with museums, educational institutions, Fortune 500 companies, and other entities throughout North America and around the world. Our firm provides design services, custom software development, media systems design and installation, and custom fabrication.
Our multitouch tables and touch walls are practical implementations of recent advances in multiple areas of emerging technology. Our hardware products are built to be used in social environments where they encourage interaction and collaboration. We take pride in what we design and build, and we focus on reliability and performance to create products that last.
Ideum stands apart from many other interactive design firms because we build unique, standalone hardware products in addition to developing content and specialized software. Most design firms specialize in one or two of these areas; Ideum’s expertise in content development, hardware, software, and custom design and fabrication using a wide range of tools and materials means we understand the full spectrum of skills and components necessary for creating innovative and compelling installations. In addition, Ideum is an A/V dealer/distributor and has partnerships with 3M, Barco, BrightSign, Christie, Crestron, Intel, LG, and others. On larger projects, we often partner with leading AV firms such as AVI-SPL, BBI, Diversified, Electrosonic, and others.
Our work spans the realms of informal and formal education, interactive technology, gaming, art, and entertainment. In over one hundred interactive projects, we’ve explored a wide range of topics in art, culture, history, science, and technology. Our 45+ employees have expertise in software and hardware design, human-computer interaction (HCI), user experience and interaction design, programming, computer vision, audio/visual systems, fabrication and installation, gaming, video and photography production, research and user evaluation, writing and editing, and museum planning.
Industrial Design & Product Development
Our Industrial Design group is responsible for incorporating the range of multitouch and display technologies used in our custom projects, tables, and displays, including motion sensors and other HCI and IoT devices. More broadly, the group has also designed and built a wide variety of enclosures, custom exhibitions, and unique installations for public spaces of all kinds.
In addition, Ideum has an active R&D group dedicated to investigating new input devices, electronics, sensors, software packages, and other emerging products and technologies. This group has recently produced Tangible Engine, an innovative object-recognition software package, and GestureWorks, a multitouch authoring software development kit (SDK). These versatile packages are core ingredients in our development of custom software solutions and are available to qualified purchasers of Ideum touch tables and touch walls.
During the pandemic in 2020, Ideum developed Touchless.Design, an open-source initiative created in partnership with Intel and the National Gallery of Art. Ideum has also developed an inclusive, gesture-based audio accessibility layer that allows visitors to explore content on touch table-based exhibits. Ideum has a strong commitment to making interactive exhibits more accessible and has published white papers focusing on ADA accessibility.